class BDGFxHudWrapper extends UTGFxHudWrapper;
/*
function TogglePauseMenu()
{
	PauseMenuMovie = new class'BDGFxUI_PauseMenu';
    PauseMenuMovie.MovieInfo = SwfMovie'BlackDeath.MidgameMenu';
    PauseMenuMovie.bGammaCorrection = false;
    PauseMenuMovie.PlayerOwner = PlayerOwner;
    PauseMenuMovie.SetTimingMode(TM_Real);
    super.TogglePauseMenu();
}
*/
